using System;

namespace Abide_Halo_Library.Halo_2_Beta_Map
{
	public struct INDEX_TABLE_HEADER
	{
		public int indexHeaderOffset;
		public int matgOffset;
		public int metaStart;
		public int primaryMagicConstant;
		public int scenarioID;
		public int unknown;
		public int objectCount;
		public char[] tags;
	}
}
